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<DIV dir=ltr align=left><SPAN class=357243013-21072008><FONT
face="Lucida Bright" color=#800000 size=2><EM>Gerwin,</EM></FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=357243013-21072008><EM><FONT
face="Lucida Bright" color=#800000 size=2></FONT></EM></SPAN> </DIV>
<DIV dir=ltr align=left><SPAN class=357243013-21072008><EM><FONT
face="Lucida Bright" color=#800000 size=2>The setting was not enabled on my
graphics card, so that was the problem. Thanks for your
help.</FONT></EM></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=357243013-21072008><EM><FONT
face="Lucida Bright" color=#800000 size=2></FONT></EM></SPAN> </DIV>
<DIV dir=ltr align=left><SPAN class=357243013-21072008></SPAN> </DIV>
<DIV dir=ltr align=left><SPAN class=357243013-21072008><EM><FONT
face="Lucida Bright" color=#800000 size=2>Derek</FONT></EM></SPAN></DIV><BR>
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<FONT face=Tahoma size=2><B>From:</B> osg-users-bounces@lists.openscenegraph.org
[mailto:osg-users-bounces@lists.openscenegraph.org] <B>On Behalf Of </B>Gerwin
de Haan<BR><B>Sent:</B> Friday, July 18, 2008 3:10 AM<BR><B>To:</B>
OpenSceneGraph Users<BR><B>Subject:</B> Re: [osg-users] Stereo quad
buffering<BR></FONT><BR></DIV>
<DIV></DIV>
<DIV dir=ltr>OSG tries to construct an OpenGL context with stereo properties,
but cannot find any type of context that has this type of stereo available. This
indicates your Quadbuf stereo is not (correctly) enabled in the NVidia driver.
Did you enable the quadbuf in the Nvidia control panel, and do other apps run
stereo correctly?<BR><BR><BR>
<DIV class=gmail_quote>On Fri, Jul 18, 2008 at 1:20 AM, Hart, Derek <<A
href="mailto:derhart@sandia.gov">derhart@sandia.gov</A>> wrote:<BR>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0pt 0pt 0pt 0.8ex; BORDER-LEFT: rgb(204,204,204) 1px solid">Hi
all,<BR><BR>I'm trying to run the osgviewer in a QUAD_BUFFERed stereo mode,
but I'm running into problems. As a note, all the other stereo modes
work just fine. The following is the output that I'm getting running
from the osgShell shortcut:<BR><BR>C:\Program
Files\OpenSceneGraph\bin>osgviewer --stereo QUAD_BUFFER cow.osg<BR>Error:
[Screen #0] GraphicsWindowWin32::setPixelFormat() - No matching pixel
for<BR>mat found based on traits specified<BR> GraphicsWindow has not
been created successfully.<BR>Viewer::realize() - failed to set up any
windows<BR>Error: [Screen #0] GraphicsWindowWin32::setPixelFormat() - No
matching pixel for<BR>mat found based on traits
specified<BR> GraphicsWindow has not been created
successfully.<BR>Viewer::realize() - failed to set up any
windows<BR><BR><BR>This machine has a Quadro FX 4500. I'm running OSG
2.4 from the Windows installers distributed on the OSG website, and I'm
running XP. Any hints as to what my problem might
be?<BR><BR>Thanks,<BR>Derek<BR><BR>_______________________________________________<BR>osg-users
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