<div> </div><div> </div><div> Hi,<br> I've met a very strange problem when I tried to set mipmaps in a osg::Image object.<br> If I use the sample code in osgParticle/PrecipitationEffect.cpp, I can get correct mipmap texture, however, if I try to read texture data from files to set mipmap texture, it didn't work. I'll be mad, somebody met this problem before? help~~~~~~<br> <br>p.s.<br> sample code(texturemipmaps.cpp) : change from osgParticle/PrecipitationEffect.cpp and work well<br> my code(Mymipmap.cpp): could not work appropriately, with no texture on that plane......<br></div><div> </div><br><!-- footer --><br><hr>
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