[osg-users] OpenGL ES-2.0, OpenGL ES-1.1 and OpenGL 3.x support now ready for testing :-)

Jon Bardin diclophis at gmail.com
Sun Nov 29 18:10:53 PST 2009


Damn...

I keep crashing on a call to glLoadMatrix(GL_MODELVIEW)

output below...


Code:

CullSettings::readEnvironmentalVariables()
DatabasePager::addDatabaseThread() HANDLE_NON_HTTP
DatabasePager::addDatabaseThread() HANDLE_ONLY_HTTP
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
View::setSceneData() Reusing exisitng scene0x45335d0
Viewer::realize() - No valid contexts found, setting up view across all screens.
GraphicsContext::getWindowingSystemInterface() 0x451b410	0x5545a0
createGraphicsContext() keep going???
GraphicsContext::registerGraphicsContext 0x4537320
GraphicsContext::createNewContextID() creating contextID=0
Updating the MaxNumberOfGraphicsContexts to 1
  GraphicsWindow has been created successfully.
osg::State::_maxTexturePoolSize=0
osg::State::_maxBufferObjectPoolSize=0
GraphicsWindowTouch :: grabFocusIfPointerInWindow not implemented yet 
Viewer::startThreading() - starting threading
Viewer::startThreading() - contexts.size()=1
Making scene thread safe
Doing add
Doing add
Doing add
  gc->getGraphicsThread()->startThread() 0x453fcb0
Set up threading
OpenGL extensions supported by installed OpenGL drivers are:
    GL_EXT_blend_minmax
    GL_IMG_read_format
    GL_IMG_texture_compression_pvrtc
    GL_IMG_texture_format_BGRA8888
    GL_OES_depth24
    GL_OES_fbo_render_mipmap
    GL_OES_mapbuffer
    GL_OES_rgb8_rgba8
OpenGL extension 'GL_ARB_vertex_shader' is not supported.
OpenGL extension 'GL_ARB_multitexture' is not supported.
OpenGL extension 'GL_EXT_multitexture' is not supported.
Doing run 0x453fcb0 isRunning()=1
View::init()
OpenGL extension 'GL_ARB_vertex_program' is not supported.
OpenGL extension 'GL_EXT_secondary_color' is not supported.
OpenGL extension 'GL_EXT_fog_coord' is not supported.
OpenGL extension 'GL_ARB_multitexture' is not supported.
OpenGL extension 'GL_NV_occlusion_query' is not supported.
OpenGL extension 'GL_ARB_occlusion_query' is not supported.
OpenGL extension 'GL_EXT_timer_query' is not supported.
OpenGL extension '' is not supported.
OpenGL extension 'GL_ARB_fragment_program' is not supported.
OpenGL extension 'GL_ARB_vertex_program' is not supported.
OpenGL extension 'GL_EXT_packed_depth_stencil' is not supported.
OpenGL extension 'GL_ARB_shader_objects' is not supported.
OpenGL extension 'GL_ARB_vertex_shader' is not supported.
OpenGL extension 'GL_ARB_fragment_shader' is not supported.
OpenGL extension 'GL_ARB_shading_language_100' is not supported.
OpenGL extension 'GL_EXT_geometry_shader4' is not supported.
OpenGL extension 'GL_EXT_gpu_shader4' is not supported.
glVersion=2, isGlslSupported=YES, glslLanguageVersion=1
Setting up osg::Camera::FRAME_BUFFER

... crash





Any advice?

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=20545#20545







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