[osg-users] Need advice for performance tweaks
Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Shayne.Tueller at HILL.af.mil
Fri Nov 27 10:00:57 PST 2009
All,
I have a need to run my OSG app on some "marginal" hardware (single CPU with
a GeForce 4800 for example) while still maintaining some decent frame rates
(around 30fps). I want to use the same terrain database (built with VPB with
the
-terrain option) if possible.
I've used the setSampleRatio() method in the osgTerrain class and culling
backfaces to thin out the geometry with some success but I'm still not where
I need to be. As a result, I'm wanting to optimize a bit more if possible.
Does anyone have any suggestions for particular settings in the
databasepager or pagedLOD that I could try to achieve better performance?
I'm willing to sacrifice database fidelity to maintain decent frame rates if
I must.
Thanks for any suggestions in advance.
Shayne
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