[osg-users] Custom code in OSG core

Sukender suky0001 at free.fr
Wed Nov 25 06:26:49 PST 2009


Hi Robert, hi all,

I'm trying to add custom code in some osg plugins (especially 3DS and FBX). I often have to write things like:
ADD_DEFINITIONS(-DMY_CUSTOM_CODE) in CMakeLists.txt (or #define MY_CUSTOM_CODE)

#ifdef MY_CUSTOM_CODE
...
#endif

- Can I submit such code (without the #define of course)?
- Do you think there could be a nicer way to isolate custom code?
- And finally, do you think this could be a good idea to have a CMake option such as "USER_DEFINES"? And then:
FOREACH(CUR_DEFINE ${USER_DEFINES})
    ADD_DEFINITIONS(-D${CUR_DEFINE})
ENDFOREACH()

Cheers,

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/


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