[osg-users] Frame Count/Threading Models
robert.osfield at gmail.com
Tue Nov 24 02:07:53 PST 2009
On Mon, Nov 23, 2009 at 8:35 PM, <paul1492 at yahoo.com> wrote:
> Any help would be appreciated.
> How do I get a valid graphics context in a Pre Draw Callback so I can call glXQueryFrameCountNV()?
You will always have a valid graphics context during a initial, pre or
post or final draw callback as they are only every called from a
graphics thread with a context current.
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