[osg-users] CompositeViewer context cleanup and missing textures

J.P. Delport jpdelport at csir.co.za
Tue Nov 24 01:17:06 PST 2009

Hi all,

I've run into the classic "missing textures" problem when stopping and 
restarting a compositeviewer multiple times in the same app. From 
previous threads on this problem it seems to be context cleanup/GL 
object cleanup that does not get done properly, but I'm just using the 
normal CompositeViewer and not messing with contexts/windows/sceneviews 
myself, so I thought the cleanup would be handled correctly.

Attached a very slightly modified compositeviewer example. All it does 
is create/destruct the compositeviewer 5 times. When the viewer is 
created for the second time, all my textures are gone (just run without 
any arguments).

Can anyone confirm the missing textures? Any hints as to what else needs 
to be done to make sure everything is cleared/flushed correctly?


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