[osg-users] [osgOcean] Wake effects?
tianxiao888 at foxmail.com
Sat Nov 21 20:14:43 PST 2009
I think I have to understand the source code first! :)
> Hello Tian Ma,
> > I have update my source from SVN, when I test the new source, I found that the foam effects around the boat is still sharp white. Is that still a unsolved problem?
> Yes indeed. We discussed adding (invisible) sloped geometry around the
> silhouette of objects that contact the water so that the depth buffer
> around them would go down gradually rather than sharply, kind of the way
> shadow volume techniques generate geometry for the shadow volumes from
> silhouette edges as seen from light sources. But this was just
> discussion. No one has volunteered to do this yet.
> Any volunteers? :-)
> Jean-Sebastien Guay
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