[osg-users] Best ways to render "FE" models with millions of tris and quads

Jean-Sébastien Guay jean-sebastien.guay at cm-labs.com
Wed Nov 18 10:56:21 PST 2009

Hi Andrew,

> For a test run osgparameter to see how you get on - it throws lots of
> vertices at the graphics card and uses a shader to update.  Even my 5
> year old laptop can render it at 60Hz.

That's osgparametric, in case you were wondering. Robert's typos strike 
again :-)

Jean-Sebastien Guay    jean-sebastien.guay at cm-labs.com

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