[osg-users] osgOcean also rendering with osgParticle?
r.erik.johnson at gmail.com
Sat Nov 14 20:35:57 PST 2009
You are correct. Turning off the glare and the underwater depth of field
lets osgParticle render on through.
I don't suppose you have any tricks up your sleeve to allow for both alpha
textures *and* ocean glare to work?
Thanks much - things are looking much better now.
> Date: Fri, 13 Nov 2009 21:02:07 +0000
> From: Kim Bale <kcbale at googlemail.com>
> To: OpenSceneGraph Users <osg-users at lists.openscenegraph.org>
> Subject: Re: [osg-users] osgOcean also rendering with osgParticle?
> <a17930f30911131302v235e9e48qfbea076ba7df0c41 at mail.gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1
> Hi Erik,
> I suspect this is a problem with the default shader that is applied to
> all objects that are children of OceanScene. Part of this shader
> overwrites the alpha component of the frame buffer which will cause
> problems with transparent objects, in your case the particles. This is
> required for the glare and depth of field effects that use the alpha
> component to store the luminance and depth information rather than
> making an additional (and costly) pass to a separate frame buffer
> Could you try disabling the glare and depth of field effect and see if
> the problem remains?
> 2009/11/13 Erik Johnson <r.erik.johnson at gmail.com>:
> > Hi all,
> > I've been playing around with osgOcean recently (nice work, btw!) and
> > realized my fantastic particle effects were not being rendered in the
> > ?I tried to add them in various places in the scene graph with limited
> > results.
> > For example I added?osgParticle::FireEffect as a child of the "boat" in
> > oceanExample. ?This kind of works, but you can only see some of particle
> > effect from under the water.
> > Any suggestions? ?It's no good having a motor boat splashing through the
> > water without the splashes!
> > thanks,
> > Erik
> > _______________________________________________
> > osg-users mailing list
> > osg-users at lists.openscenegraph.org
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