[osg-users] Disable Backface Culling of a node

Dominic Stalder dominic.stalder at bluewin.ch
Fri Nov 13 15:18:54 PST 2009


Hi Glenn

thanks but this didn't work. We applied the mode on a loaded osg file. 
Is this a problem?

Glenn Waldron schrieb:
> node->getOrCreateStateSet()->setMode( GL_CULL_FACE, 
> osg::StateAttribute::OFF );
>
>
> Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 
> +1.703.652.4791
>
>
> On Fri, Nov 13, 2009 at 12:59 PM, Dominic Stalder 
> <dominic.stalder at bluewin.ch <mailto:dominic.stalder at bluewin.ch>> wrote:
>
>     Hi there
>
>     is there a way to disable the backface culling of a node? If we
>     enable some transparency in a box, we want to see the back face.
>     Will there be a problem, if we use lighting, does the back face be
>     visible with the material color?
>
>     Thanks a lot and regards
>     Dominic
>     _______________________________________________
>     osg-users mailing list
>     osg-users at lists.openscenegraph.org
>     <mailto:osg-users at lists.openscenegraph.org>
>     http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
> ------------------------------------------------------------------------
>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>   



More information about the osg-users mailing list