[osg-users] why SmoothingVisitor run into exception in release mode
Gordon Tomlinson
gordon at gordon-tomlinson.com
Fri Nov 13 06:50:46 PST 2009
You can build release mode with debug info, you might want to try that
Also ensure you are not mixing release and debug C++ based libs/dll's as
this can cause this type of release issue
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Gordon Tomlinson
gordon at GordonTomlinson.com
IM: gordon3dBrit at 3dscenegraph.com
www.vis-sim.com www.gordontomlinson.com
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-----Original Message-----
From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Zhenwei
Geng
Sent: Friday, November 13, 2009 8:10 AM
To: osg-users at lists.openscenegraph.org
Subject: [osg-users] why SmoothingVisitor run into exception in release mode
Hi,
I got a very strange problem when using
osgUtil::SmoothingVisitor::smooth();
my application is in MFC framework. but it can run correctly under debug
mode. when I try to compile and run it in the release mode, then
osgUtil::SmoothingVisitor::smooth(*gfrm);
report a big exception error and I can't debug into the library. after i
press ok button on the error dialog. the Visual C++ progam change into
assambly code. who can tell me how to do. I am very eager. thanks in
advance.
...
Thank you!
Cheers,
swandream
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=19609#19609
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