[osg-users] Bug in osgGA::SphericalManipulator
Matthias Asselborn
matthias.asselborn at gmx.de
Tue Nov 10 05:06:02 PST 2009
Hi,
i tried to use -Y as up vector
i set it in MatrixManipulator and i tried to set
Code:
SphericalManipulator *spm = new SphericalManipulator;
spm ->setHomePosition( osg::Vec3( 0,0,0 ),osg::Vec3( 0,0,0 ),osg::Vec3( 0,-1,0 ) );
both changes doesnt work because SphericalManipulator
dont use the upvector for calculations
Has anybody already changed this camera manipulator to another
Up vector?
Thank you!
Cheers,
Matthias
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http://forum.openscenegraph.org/viewtopic.php?p=19403#19403
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