[osg-users] Bug in osgGA::SphericalManipulator

Matthias Asselborn matthias.asselborn at gmx.de
Tue Nov 10 05:06:02 PST 2009


Hi,

i tried to use -Y as up vector

i set it in MatrixManipulator and i tried to set 

Code:

	SphericalManipulator *spm = new SphericalManipulator;
	spm ->setHomePosition( osg::Vec3( 0,0,0 ),osg::Vec3( 0,0,0 ),osg::Vec3( 0,-1,0 ) );




both changes doesnt work because SphericalManipulator 
dont use the upvector for calculations

Has anybody already changed this camera manipulator to another 
Up vector? 

Thank you!

Cheers,
Matthias

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