[osg-users] OSG v2.8.0
jacob88 at hotmail.com
Mon Nov 9 11:13:43 PST 2009
What other dependencies are there for OSG-2.8.0, and where can I get them? I downloaded all of the dependencies for VS 7.1 according to http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependencies. I placed them all in:
I've got environment variables for:
I don't need the ogr project, so I'm not considered about it, and I'm looking to install VPBMaster as well, so what else am I missing here? I can't seem to set up a working load with the online documentation.
> Date: Mon, 9 Nov 2009 11:44:30 -0700
> From: xenon at alphapixel.com
> To: osg-users at lists.openscenegraph.org
> Subject: Re: [osg-users] OSG v2.8.0
> Jacob Armstrong wrote:
> > I'm currently trying to upgrade from OSG-1.2 to OSG-2.8.0 to upgrade a
> > process currently in place. I'm trying to load this new version from
> > scratch on a Windows XP machine with VS 2003 .NET. I'm following the
> > instructions from:
> > http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio
> > and have set up all of my environment variables, and I ran CMake to get
> > my solution, and upon building the entire solution, I'm receiving over
> > 250 link errors in the "plugins ogr" project similar to:
> > Linking...
> > Creating library
> > C:\CMHP\OpenSceneGraph-2.8.0_orig\OpenSceneGraph\lib\Debug\osgdb_ogrd.lib
> > and object
> > C:\CMHP\OpenSceneGraph-2.8.0_orig\OpenSceneGraph\lib\Debug\osgdb_ogrd.exp
> > ReaderWriterOGR.obj : error LNK2001: unresolved external symbol "public:
> > virtual enum CPLErr __thiscall GDALMajorObject::SetMetadataItem(char
> > const *,char const *,char const *)"
> > (?SetMetadataItem at GDALMajorObject@@UAE?AW4CPLErr@@PBD00 at Z
> > <mailto:?SetMetadataItem at GDALMajorObject@@UAE?AW4CPLErr@@PBD00 at Z>)
> > Does anyone know what I'm missing here?
> It would sound like GDAL is not available during compilation. OGR is the GIS image
> loader that uses GDAL.
> > Also, has the osgDem application
> > gone away since OSG-1.2?
> It is broken out into VirtualPlanetBuilder, a separate SVN checkout and build:
> You will need to finish the OSG build itself first, then build VPB.
> > Thanks!
> > Jake
> Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
> PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
> "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen
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