[osg-users] Epic releases free version of Unreal Editor

hannes_b at gmx.at hannes_b at gmx.at
Fri Nov 6 08:56:09 PST 2009

Jeremy Moles wrote:
> On Thu, 2009-11-05 at 23:03 -0500, Jean-Sébastien Guay wrote:
>> Hi Simon,
>>> Yeah I spent quite a bit of time playing with the UT editor way
>>> back with the release before UT 2K3 It was crap then and I doubt
>>> it's got any better.
>> This release is not the level editor that shipped with any of the
>> games. It's the toolset that was used to create the assets for the
>> games (along with the engine itself). It was not previously
>> available without paying a lot of money for licenses of the SDK.
>>> Call me cynical but I don't see this as any more than a last gasp
>>> of an irrelevant game dev. studio.
>> The problem with that reasoning is that the Unreal Engine is not
>> used only by Epic in their own games (even though "the last UT
>> sucked nads" which is a very compelling and objective argument) but
>> by a very large number of other devs. That was the basis of my
>> argument about large numbers of people knowing the toolset.
>> Once again, we're not talking about the freely downloadable level 
>> editor, but the actual toolset and engine used by the game
>> development teams to create assets, scripts, etc. during
>> development of the games. From what I've heard, the Unreal Engine
>> is one of the most well-regarded toolsets in the industry. Many
>> many games have been made with it, in many genres, including
>> shooters, RPGs, MMOs, etc. Look it up.
> I read the commercial licensing and I refused to learn anything more.
>  25% of your revenue? No thanks.
>> J-S


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looks much better

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