[osg-users] [osgPPU] osgPPU HDR problem with cycles

Sebastien Nerig overseb77 at hotmail.com
Thu Nov 5 08:13:26 PST 2009


Hi, thx a lot for your answer

Can you be more explicit on how to remove the cycle dependancies for a HDR example ? How can we specify an output texture as a input texture for a single unit ? 
I tried many cases (like using switch node) but I didn't manage to do it

Thank you!

Cheers,
Sebastien

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