[osg-users] basic method to save a screenshot from 3D model?

Robert Osfield robert.osfield at gmail.com
Thu Nov 5 06:14:28 PST 2009

Hi Jaime,

Have a look at osgprerender for inspiration.  The key is to use a
pbuffer graphics context on your main camera.


On Thu, Nov 5, 2009 at 1:49 PM, lucas Grijander
<dev_crisalix at hotmail.com> wrote:
> Hello everybody!
> in my application I do some stuff with geometries, textures, etc... but I do
> not visualize the results using a viewer, I just save the 3D models in .obj
> which are then used in another application. I would need also to create a
> screenshot from the model and save it in jpg or bmp. I would like to know
> what is the best and simple way to extract a screenshot from a geometry, I
> suppose creating a viewer + camera?
> thanks!
> Jaime.
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