[osg-users] sRGB frame buffer
Tugkan Calapoglu
tugkan at vires.com
Tue Nov 3 00:16:05 PST 2009
I found out that one can simply call
stateset->setMode( GL_FRAMEBUFFER_SRGB_EXT , osg::StateAttribute::ON);
to enable sRGB mode. An explicit OSG support is not necessary.
I didn't try something like this with sRGB texture formats yet.
tugkan
> Tugkan Calapoglu wrote:
>> Hi,
>>
>> I couldn't find sRGB related GLX tokens in the source code so it looks
>> like sRGB color space is not supported by OSG at the moment. Am I right
>> or did I miss something?
>>
>
> I don't have any experience with sRGB framebuffers (apart from hearing
> about them at SIGGRAPH one year), but I agree that it looks like OSG
> doesn't support them yet.
>
> --"J"
>
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Tugkan Calapoglu
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