[osg-users] sRGB frame buffer

Tugkan Calapoglu tugkan at vires.com
Tue Nov 3 00:16:05 PST 2009


I found out that one can simply call

stateset->setMode( GL_FRAMEBUFFER_SRGB_EXT , osg::StateAttribute::ON);

to enable sRGB mode. An explicit OSG support is not necessary.

I didn't try something like this with sRGB texture formats yet.

tugkan

> Tugkan Calapoglu wrote:
>> Hi,
>>
>> I couldn't find sRGB related GLX tokens in the source code so it looks
>> like sRGB color space is not supported by OSG at the moment. Am I right
>> or did I miss something?
>>   
> 
> I don't have any experience with sRGB framebuffers (apart from hearing
> about them at SIGGRAPH one year), but I agree that it looks like OSG
> doesn't support them yet.
> 
> --"J"
> 
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> .
> 


-- 
Tugkan Calapoglu

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