[osg-users] Crash in osgdelaunay
Paul Martz
pmartz at skew-matrix.com
Sun Feb 1 12:42:16 PST 2009
Doesn't show up on OSX either; let's call it a Windows-only bug and ship it.
:-)
Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1 303 859 9466
-----Original Message-----
From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Robert
Osfield
Sent: Sunday, February 01, 2009 4:22 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Crash in osgdelaunay
Hi Paul,
My guess is that this is likely to be a long term issue that's been lurking
as that only two minor changes over the past year to
DelaunayTriangulator.cpp, and you're one of this last two engineers to touch
it :-)
I've just run osgdelaunay and pressed 'n' many times more than 9 and
couldn't get it to crash, using Linux 64bit build.
Robert.
On Sat, Jan 31, 2009 at 5:17 PM, Paul Martz <pmartz at skew-matrix.com> wrote:
> I'm getting a crash in osgdelaunay if I hit the 'n' key 9 times. It
> seems to die down in std::vector with an out of range index. Not sure
> how to resolve this, as the issue stems from DelaunayTriangulator.cpp
> line 1195, code I'm, not really familiar with. Call stack from VS8
> attached (also occurs with VS9; haven't yet tried this on OSX).
>
> Found with current svn head, but not sure whether this is a new issue
> or not
> -- it's the first time we've tried it.
>
> Paul Martz
> Skew Matrix Software LLC
> http://www.skew-matrix.com
> +1 303 859 9466
>
>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.
> org
>
>
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