[osg-users] Problem with local coordinate!

Alberto Luaces aluaces at udc.es
Wed Sep 17 05:07:35 PDT 2008


ЯicKy,

see a previous post:

http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg14324.html

Alberto

El Miércoles 17 Septiembre 2008ES 13:51:20 Tuan Do escribió:
> Hi all,
> just a simple question, and I can't find related topics on the group.
> How can I get/set my components' local center coordinate? I have lots of
> components, all of them are contained in one 3DS model and have it's own
> local coordinate.
> I used matrixtransform to set a component's position to (0,0,0) but it
> didn't translate to the origin, and all components' position is like in the
> model. Then I used matrixTransform to rotate a component around it's local
> axis, it still worked but it's position (gettrans()) always change.
> I really don't understand this, I don't want to seperate the model to many
> components. Any support'd be appreciated.
>
> Thanks, Best Regards.





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