[osg-users] Collada missing textures when converting from ive
alex.pixxim at gmail.com
Tue Sep 16 03:30:34 PDT 2008
Yeah you were right, when I try with cow.osg it gaves me the good results.
To view the collada file I used a demo version of a interesting software
"Remo3D" it handles ive, osg files too...
2008/9/15 Adrian Egli OpenSceneGraph (3D) <3dhelp at gmail.com>
> Hi Alexandre,
> i am not sure, but the all convertor loose texture when you convert the
> object from an ive to another format. the problem is, that the texture is
> store in binary (internal, close to memory dump) so the convertor doesn't
> have the texture file. may you can each image into a file, and change the
> ive's texture ref to the written file, then you can write it into an osg and
> next convert the osg file into an dae file
> may this will work
> 2008/9/15 amalric alexandre <alex.pixxim at gmail.com>
>> Hi osg-users,
>> This morning I decided to test collada plugin from osg 2.7.1, so I
>> donwloaded Collada DOM 2.1.1 and compile it with VS 2005, I configured OSG
>> solution with CMAKE (Collada include dir and lib found) so the osgPlugin dae
>> compile OK.
>> Then I used osgconv to convert cow.ive to cow.dae, the output dae file is
>> apparently missing texture in osgViewer.
>> I decided to convert an other model from our own database and the result
>> is that weird messages are appearing when trying to load it with osgViewer.
>> (Error: daeStandardURIResolver::resolveElement() - Failed to resolve file
>> Is OSG 2.7.1 ok with COLLADA DOM 2.1.1 ??
>> Am I missing some options when converting IVE to DAE ??
>> Alexandre AMALRIC Ingénieur R&D
>> PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
>> osg-users mailing list
>> osg-users at lists.openscenegraph.org
> Adrian Egli
> osg-users mailing list
> osg-users at lists.openscenegraph.org
Alexandre AMALRIC Ingénieur R&D
PIXXIM S.A. 73E, rue Perrin-Solliers 13006 Marseille
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