[osg-users] Exporting from Maya

Todd J. Furlong todd at inv3rsion.com
Fri Sep 5 10:56:09 PDT 2008


I couldn't find a valid link to the OSG Maya exporter.  That would be 
helpful if someone could post it.

I didn't think OBJ supported texture maps, but it looks like I was wrong 
about that.

-Todd

Bob Huebert wrote:
> Hi Todd,
> 
>   We regularly use maya's ascii obj format. This works rather well for 
> our needs. I believe there exists an osg exporter for maya as well.
> 
> -bob
> 
> 
>> I'm interested in getting the community's input on the best way to 
>> export from Maya to an OSG-readable format.  I'm looking for something 
>> that will support scene structure, textures, and potentially shaders. 
>> We tried FLT export from Maya, but the textures didn't come into OSG. 
>> Has anyone come up with a reliable way to bring in Maya data?
>>
>> -Todd
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>>
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-- 
Todd J. Furlong
Inv3rsion, LLC
888-588-0573 x81 office
603-759-9035 mobile
603-584-0454 fax



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