[osg-users] VPB using shoreline / borders vector data to determine alpha
robert.osfield at gmail.com
Fri Sep 5 01:16:38 PDT 2008
Doing this is feasible, but it's quite a bit of work, and certainly
not something that will be in the VPB-1.0 release.
Longer term I'd like to see osgTerrain supporting boundary polygons,
and runtime tessellation against these, then VPB would then just need
to cut the boundaries up into tiles and then export them with the
tiles and leave the tessllation up to osgTerrain.
On Fri, Sep 5, 2008 at 6:33 AM, Ralf Stokholm <alfmail1 at arenalogic.com> wrote:
> Hi Robert /List
> Would an option to use a shapefile containing ie. water bodies or borders to
> set the transparency of a terrain layer be feaseble?
> For my application it would be nice to use border vector data to eleminate
> data from one dataset and blend into another.
> It should also be relatively easy to extend a terrain with some nice looking
> ocean effects if the terrain would simply alphablen into the warter surface
> as determined by a shoreline shapefile?
> What are your thourghts on this?
> Ralf Stokholm
> osg-users mailing list
> osg-users at lists.openscenegraph.org
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