[osg-users] OT: Any Route Following ( best way to get from A to b)

Gordon Tomlinson gordon at gordon-tomlinson.com
Wed Sep 3 18:56:58 PDT 2008


Thanks Glenn

 

__________________________________________________________
Gordon Tomlinson 

 <mailto:gordon at GordonTomlinson.com> gordon at GordonTomlinson.com
IM:  <mailto:gordon3dBrit at 3dscenegraph.com> gordon3dBrit at 3dscenegraph.com
 <http://www.vis-sim.com/> www.vis-sim.com
<http://www.gordontomlinson.com/> www.gordontomlinson.com 

__________________________________________________________

 

From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Glenn
Waldron
Sent: Wednesday, September 03, 2008 9:51 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OT: Any Route Following ( best way to get from A to
b)

 

http://pgrouting.postlbs.org/

-- 
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791

On Wed, Sep 3, 2008 at 4:50 PM, Tomlinson, Gordon
<GTOMLINSON at overwatch.textron.com> wrote:

Hi All

 

Off topic to OSG a little

 

Not how to follow a route that's straight forward, but how to calculate a
route , I was wondering if any one had come across or were a ware of any
open source projects on Routing best path calculations, give a terrain and
3d database of some from what would the best route for travelling from A to
B going through several way points, for walking, driving , in winter , in
summer etcetc..  Bit like ya Tom Tom SatNav but without the road data and
logic that goes with it ;)

 

I have had some enquiries if we could do something like this in our OSG apps
and I have no idea not having been involved in any thing like this before
other than using my Tom Tom ;), 

 

Thanks

 

 

Gordon

__________________________________________________________
Gordon Tomlinson

Product Manager 3D
Email  : gtomlinson @ overwatch.textron.com

__________________________________________________________
(C): (+1) 571-265-2612
(W): (+1) 703-437-7651

"Self defence is not a function of learning tricks 
but is a function of how quickly and intensely one 
can arouse one's instinct for survival" 
- Master Tambo Tetsura

 

 


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