[osg-users] LOD nodes and traverse order
robert.osfield at gmail.com
Tue Sep 2 01:38:34 PDT 2008
The update visitor defaults to TRAVERSE_ALL_CHILDREN TraversalMode,
but you can set this to just active children i.e.
On Tue, Sep 2, 2008 at 9:32 AM, David _ <solid_davidian at hotmail.com> wrote:
> any ideas???
> is every LOD children update callback supposed to be called every graph
> update traversal, or just the active one???
> From: solid_davidian at hotmail.com
> To: osg-users at lists.openscenegraph.org
> Date: Mon, 1 Sep 2008 15:49:05 +0200
> Subject: [osg-users] LOD nodes and traverse order
> i´ve got some LOD nodes with 5 children each one. Those children are group
> nodes and each one have it´s own update callback
> my problem is that the update callback is called for every children in every
> frame. Is it supposed to be that way??? If it is not i´ll spend even more
> time searching for an error in my code.
> as far as i understand the LOD nodes, the update callbacks of it´s children
> are going to be called only for the active/s one, not for all of them
> i´m running osg 2.4 here over Vista
> thanks in advance
> ¡Haz tu clic solidario y ayuda a África! ¡Puedes empezar ahora!
> Ahora llévate lo mejor de MSN y Windows Live, en tu móvil
> osg-users mailing list
> osg-users at lists.openscenegraph.org
More information about the osg-users