[osg-users] PagedLOD Terrain TexCoords Changing Problem while CubeMapping shader

Ümit Uzun umituzun84 at gmail.com
Fri Sep 26 01:04:53 PDT 2008


Hi All,

I have created a GLSL shader to create Caustics effect on PagedLOD terrain
which was created by VPB with using CubeMap texturing on terrain. But there
is a problem as you see from*
VIDEO*<http://www.fileden.com/files/2007/9/10/1423182/CausticsOnLODTerrain.wmv>.
Problem is changing texcoord in every LOD. So my main effect textured place
changing. At that point I want to play texcoord to not change only for
cubemap texture operation on shader. How can I fix this bug ?

Best Regards.

Umit Uzun
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20080926/61fdcf83/attachment-0002.htm>


More information about the osg-users mailing list