[osg-users] Parallel Split Shadow Map (Update)
Adrian Egli OpenSceneGraph (3D)
3dhelp at gmail.com
Wed May 28 08:17:19 PDT 2008
Ok, i will do a review. May there is still a newer version of PSSM on the
other developing system.
cu adrian
2008/5/28 Robert Osfield <robert.osfield at gmail.com>:
> Hi Adrian,
>
> I forgot to mention, on review I spotted that you'd added a:
>
> osg::Light* _userLight;
>
> Which raises a red flag, as a possible cause for a dangling pointer to
> be introduced. A better pointer type would probably be a ref_ptr<> or
> observer_ptr<>. I have followed up on all the different code paths
> that set/use this pointer so it may be perfect safe, but I thought I'd
> raise a flag now and let you review the code in the context of what
> happens when external objects get deleted.
>
> Robert.
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
--
********************************************
Adrian Egli
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