[osg-users] PSSM

Adrian Egli OpenSceneGraph (3D) 3dhelp at gmail.com
Fri May 23 07:41:38 PDT 2008


*Hi Robert,
*
*may you can submit the latest PSSM implementation.*

*adrian*



******
i tested in on two different systems with two different graphic card
vendors:

ATI X1600 M / windows xp
NVidia Quadro FX 570M / windwos vista

and it works well under this systems.

for windows users, please test again the may demo.bat (build with visual
studio 2005 / c++ )
http://webaddon3d.assoftware.ch/AE/PSSM_SHADOW_TEST_OpenSceneGraph_WIN32.rar


set PATH=.;BIN
set OSG_FILE_PATH=.;DATA
set OSG_LIBRARY_PATH=.;BIN
set OSG_WINDOW=100 100 512 512

osgshadow --pssm --SingleThreaded --mapres 1024 --mapcount 3 -3
--no-base-texture --debug-color
osgshadow --pssm --SingleThreaded --mapres 1024 --mapcount 3 -3
--no-base-texture
osgshadow --pssm --SingleThreaded --mapres 1024 --mapcount 3 park_noText.ive
--debug-color
osgshadow --pssm --SingleThreaded --mapres 1024 --mapcount 3 chess.ive
osgshadow --pssm --SingleThreaded --mapres 1024 --mapcount 5 park.ive




enjoy your weekend, and cu
adrian


-- 
********************************************
Adrian Egli
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