[osg-users] large scene shadows

Adrian Egli OpenSceneGraph (3D) 3dhelp at gmail.com
Wed May 21 00:02:48 PDT 2008


Have a look at the latest Parallel Split Shadow Map Implementation and have
a look at its discussion

regards
adrian

2008/5/20 Virginia Holmstrom <v.holmstrom at ama-inc.com>:

> Has anyone attempted to implement shadows on a solar system-sized scene? Is
> there a recommeded approach for this? Can the Depth Partition Node be used
> in conjunction with ShadowMaps?
>
> Thank you,
> Virginia
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> osg-users at lists.openscenegraph.org
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>



-- 
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Adrian Egli
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