[osg-users] Parallel Split Shadow Map (Update)

Adrian Egli OpenSceneGraph (3D) 3dhelp at gmail.com
Tue May 20 23:50:55 PDT 2008


Hi all,

i still come around with some changes. :-) now the near - far clip plane are
more optimized, but i hope it's shows still correct shadows for all of your
test cases.

Its updated with latest PSSM version (from this morning,MEZ)
http://webaddon3d.assoftware.ch/AE/PSSM_SHADOW_TEST_OpenSceneGraph_WIN32.rar
(use the demo.bat)

and in the attachement you will find the latest source.

test....
osgshadow --pssm --SingleThreaded  --no-base-texture




2008/5/20 Adrian Egli OpenSceneGraph (3D) <3dhelp at gmail.com>:

> Hi all, i have updated it with the latest info. removed rem and added
> --screen 0
>
>
>
> http://webaddon3d.assoftware.ch/AE/PSSM_SHADOW_TEST_OpenSceneGraph_WIN32.rar
>
>
> thanks for continuing testing.
>
> adrian
>
> 2008/5/20 Jean-Sébastien Guay <jean-sebastien.guay at cm-labs.com>:
>
> Hello Adrian,
>>
>>  Hi all windows USERS, did it work for you, and on which hardware
>>>
>>> http://webaddon3d.assoftware.ch/AE/PSSM_SHADOW_TEST_OpenSceneGraph_WIN32.rar
>>>
>>
>> Sorry, I was away for the weekend. I had to edit your demo.bat for two
>> things:
>>
>> a) like Ralph, I removed the REM from the line that sets OSG_FILE_PATH.
>> b) I added --screen 0 to all the osgshadow command lines.
>>
>> With those two corrections, all four scenes render correctly, with
>> shadows.
>>
>> OS: Windows Vista 32 bit
>> HW: Intel QX6600, GeForce 8800GTX.
>>
>> If I did not add --screen 0, the shadows flicker a lot. So that, in
>> addition to having to run single threaded, will have to be fixed in the
>> future...
>>
>> Good work.
>>
>> J-S
>> --
>> ______________________________________________________
>> Jean-Sebastien Guay    jean-sebastien.guay at cm-labs.com
>>                               http://www.cm-labs.com/
>>                        http://whitestar02.webhop.org/
>> _______________________________________________
>> osg-users mailing list
>> osg-users at lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>
>
>
> --
> ********************************************
> Adrian Egli




-- 
********************************************
Adrian Egli
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