[osg-users] Suggestions regarding OSG pssm

Adrian Egli OpenSceneGraph (3D) 3dhelp at gmail.com
Fri May 16 06:43:02 PDT 2008


Hi all,

sorry for the testing issue, but i need as many system tests as we can get.
At the moment i tested it on may macbookpro (windows xp native / ATI x1600M)
siemens mobile celsius (windows vista / NVidia 570M) and it seems to be
working nice.

* the flickering effect, should be better, or at least on my hardware it's
seams to be better working

i testes: the famous chess.ive, the park.3ds scene from
http://hax.fi/asko/PSSM.html#OpenGL, the city of cannes :-) (thanks to the
ville de cannes / pixxim sa), ... , a  virtual building (real archi model)
and cessna.osg

please test also with some different scene, are there bugs, i have to check
out all the bugs in pssm, then finally we have a nice working shadow
algorithme, even with just one shadow map (--mapcount 1) it will better
working than the --sm common shadow maps.

have fun.

adrian

2008/5/16 Jean-Sébastien Guay <jean-sebastien.guay at cm-labs.com>:

> Hi Adrian,
>
>  Please check out and test,
>>
>
> Ok, I'll test here and get back to you. Thanks for working on this to get
> the last issues worked out, as PSSM is definitely the technique we want to
> move towards in the near future.
>
>  NVidia, ATI should work without choosing right plattform
>>
>
> That's excellent news.
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay    jean-sebastien.guay at cm-labs.com
>                               http://www.cm-labs.com/
>                        http://whitestar02.webhop.org/
>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
********************************************
Adrian Egli
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20080516/dae7fabc/attachment-0001.htm>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: ParallelSplitShadowMap
Type: application/octet-stream
Size: 6499 bytes
Desc: not available
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20080516/dae7fabc/attachment-0001.obj>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: ParallelSplitShadowMap.cpp
Type: text/x-c++src
Size: 41311 bytes
Desc: not available
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20080516/dae7fabc/attachment-0002.cpp>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: osgshadow.cpp
Type: text/x-c++src
Size: 30921 bytes
Desc: not available
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20080516/dae7fabc/attachment-0003.cpp>


More information about the osg-users mailing list