[osg-users] How to get the Handle for C# displays

Ernest Abbott erniekeetip at hotmail.com
Wed May 7 20:32:56 PDT 2008


Hi Glen,

I'm using the Osg.Net libraries (Osg.Net, Osg.DB ... Osg.Viewer)

I'm using OSG version 2.0.0 v7 2007-06-19.

I had tried the most recent version of OSG, but after a while discovered it didn't work with the C# wrappers I was using. 

The error message is "Osg.GraphicsContext.Traits does not contain a definition for inheritedWindowData"

I'm using VS2005 Professional Edition.

regards

Ernest

Date: Wed, 7 May 2008 23:04:46 -0400
From: gwaldron at gmail.com
To: osg-users at lists.openscenegraph.org
Subject: Re: [osg-users] How to get the Handle for C# displays

Ernest,
Are you using osgDotNet wrappers? what version of OSG? what's the error you get when trying to compile traits.inheritedWindowData = ... ? thanks -gw

On Wed, May 7, 2008 at 9:52 PM, Ernest Abbott <erniekeetip at hotmail.com> wrote:






Hi Glen,

Thanks for the link.  I'd looked at the code before. But there doesn't seem to be an equivalent in C# for the following (left hand side).
traits->inheritedWindowData = new osgViewer::GraphicsWindowWin32::WindowData( hwnd );


Yes, I can get the handle. But traits does not have "inheritedWindowData" or anything that 
looks like it.
 
All traits has is 

addObserver
displayName
Dispose
Equals
GetHashCode

GetType
removeObserver
ToString


I am able to render my image to its own window, but not within a panel I've set up.

regards

Ernest


Date: Wed, 7 May 2008 08:02:39 -0400

From: gwaldron at gmail.com
To: osg-users at lists.openscenegraph.org
Subject: Re: [osg-users] How to get the Handle for C# displays


Ernest,

Here's a code snippet. This is C++/CLI but you will get the idea. Grab the Handle property from your .NET control and pass it to the Traits of your new graphics context:


http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2007-November/004540.html



HTH -gw

On Tue, May 6, 2008 at 9:52 PM, Ernest Abbott <erniekeetip at hotmail.com> wrote:







I'm very very new to OSG. I'm writing in C# and have a limited understanding of C++. I am, as vehicle of learning OSG, converting a sample OSG C++ program to C#. I want to be able to display my rendered image in an area within my windows Form. I realise that I need to get the handle for the render object, which is easily done. But I can't see where/how I can let OSG know what this handle is. ie How can I pass the handle to OSG so that it renders within my window control? 



A bit of sample code would be of a great help.

regards

Ernest Abbott

Messenger's gone Mobile! Get it now!



_______________________________________________

osg-users mailing list

osg-users at lists.openscenegraph.org

http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




-- 
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791

Miss your Messenger buddies when on-the-go? Get Messenger on your Mobile!

_______________________________________________

osg-users mailing list

osg-users at lists.openscenegraph.org

http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




-- 
Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : 703-652-4791

_________________________________________________________________

All new Live Search at Live.com

http://clk.atdmt.com/UKM/go/msnnkmgl0010000006ukm/direct/01/
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20080508/4eab6a5d/attachment.htm>


More information about the osg-users mailing list