[osg-users] simple shadows
Zoltán
zoltan.hubert at zzaero.com
Mon May 5 05:13:06 PDT 2008
Hello,
I'm looking for a way to have shadows in a scene.
I can reduce the complexity of the problem by having 1
object cast his shadow on 1 other object from 1
light-source, if that helps (it's an aircraft above the
ground, so it's shadow shows the flight altitude. I can
exclude trees and buildings in a first pass)
There is osgShadow, but it's rather short on examples. Or
may-be I haven't seen them ?
Are there some examples that show a simple shadow
implementation ?
What is easiest (not the most accurate): shadow map, volume,
texture ?
Thanks & bye-bye
Zoltán
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Zoltan
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