[osg-users] Halfedge Mesh Data-Structure

Janick Martinez martinez at isg.cs.uni-magdeburg.de
Mon May 5 01:36:28 PDT 2008


 > Hi, Deriving your own class from osg::Drawable, you can have any
 > internal draw implementation with your own datastructures. See the
 > osgteapot example. -- mew


That seems to be a nice way to do the rendering, thank you!

But what about interaction considerations? How would I,
for example, allow a user to specify points on the mesh
by just clicking on the surface? Is a ray -> triangle
intersection test also possible the same way?

Greets Janick




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