[osg-users] Compling STATIC version of OSG, - using static plugins?
Mike Weiblen
mike.weiblen at gmail.com
Sun May 4 17:47:38 PDT 2008
On Fri, May 2, 2008 at 3:31 PM, <dtidev at aol.com> wrote:
> (The main problem is that I don't want to have to install
> Microsoft.VC80.DebugCRT redistributable C++ stuff with every install, which
> is required for the .dlls)
Please be sure to read Microsoft's license for their redistributable
libraries. You are not permitted to redistribute their debug runtime
libraries (which is exactly why I do not include them in the 3rdParty
binaries)
That said, I'm not clear why you believe distributing those libs might
be necessary.
> It looks like its trying to load the .dll version of the plugin.
> How can I use OSG with statically linked plugins instead of dlls?
Do you know for a fact that OSG is looking for a dynamic version of
the plugin, or is your static plugin looking for a dynamic version of
the underlying JPEG library?
Not being involved w/ static builds that much, my hunch is you'll have
to build your 3rdParty binaries such that they all produce only static
libraries.
-- mew
--
Mike Weiblen -- Austin Texas USA -- http://mew.cx/
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