[osg-users] how to zoom in and out in orthographic projection
Mike Weiblen
mike.weiblen at gmail.com
Sun May 4 17:25:16 PDT 2008
Could you pls answer Paul's question of "how did you implement the
zoom in your projection"?
What exactly do you mean by "zoom" in an orthographic projection?
-- mew
On Sun, May 4, 2008 at 9:28 AM, Rahul Jain <rahulj at darshan3d.com> wrote:
> Hi Paul,
> Thanks for the answer and sorry for being so desperate last time.
> We tried the approach you mentioned by writing a node visitor and
> setting the range node(PIXEL_SIZE_ON_SCREEN) for LOD nodes. But the
> effect i am getting is completely opposite, as i zoom in the high
> resolution data disappears and when i zoom out high resolution data is
> loaded. I tried the same thing with perspective projection also and i am
> getting the same effect. I am not able to understand what am i doing wrong.
> cheers
> RJ
>
>
>
>
> Paul Melis wrote:
> > Posting your question just once and waiting a bit for an answer would be
> > nice...
> >
> > santosh wrote:
> >
> >> how to do zoom in and out in orthographic projection?
> >> As I zoom in the detailed geometry should be loaded .
> >>
> >> Right now I am scaling the geometry but in this method the details are
> >> not getting loaded.
> >>
> >
> > How did you implement the zoom in your projection, just by changing the
> > viewport to be smaller? In that case the distance from the viewpoint to
> > your objects doesn't change and therefore the same LOD-level will
> > continue to be selected, as the default RangeMode for an osg::LOD is
> > DISTANCE_FROM_EYE_POINT. Changing it to PIXEL_SIZE_ON_SCREEN should make
> > your LODs switch to more detailed models if you zoom in.
> >
> > Paul
> > _______________________________________________
> > osg-users mailing list
> > osg-users at lists.openscenegraph.org
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
> >
>
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>
--
Mike Weiblen -- Austin Texas USA -- http://mew.cx/
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