[osg-users] slave cameras and transparent bin
Paul Martz
pmartz at skew-matrix.com
Mon Mar 3 09:15:23 PST 2008
If the problem occurs with two slave cameras, then you should be able to
reproduce it using osgviewer on a dual-display system, right? If so, please
post an .osg file so that we can reproduce the issue.
-Paul
> -----Original Message-----
> From: osg-users-bounces at lists.openscenegraph.org
> [mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf
> Of Jason Coposky
> Sent: Sunday, March 02, 2008 4:17 PM
> To: osg-users
> Subject: [osg-users] slave cameras and transparent bin
>
>
> quick question:
>
> i have two adjacent slave cameras with a 45 degree heading view
> offset from single point of projection.
>
> if i have overlapping geometry with partially transparent
> textures
> they will render correctly in one camera but incorrectly
> in the other
> in that the background is no longer properly blended through the
> transparent portions of the geometry.
>
> im testing this with two gaussian blobs which fall off to
> 100% transparent
> which are overlapped.
>
> my guess is that the z sort is done once for the master
> camera and not
> for the view offset of the slave cameras. is there some
> simple way
> to remedy this or will i have to create multiple viewers
> and manually
> set the view offset every frame in a predraw callback?
>
> much thanks
>
> ~jason coposky
>
>
>
>
>
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