[osg-users] osgViewer Custom Graphics Operations
Argentieri, John-P63223
John.Argentieri at gdc4s.com
Wed Jun 18 12:36:41 PDT 2008
Robert/OSG,
What is the plan for OSG to grant us the ability to insert custom
graphics operations in a controlled order? What I mean is, what if we
want to process our own application-level callbacks immediately after
makeCurrent() and immediately before swapBuffers() using
osgViewer::CompositeViewer?
There are too many things that we can't do using
osgViewer::CompositeViewer and Camera/Cull callbacks.
osgViewer::CompositeViewer doesn't permit us to do image->readPixels in
order to do a screen capture. I've read all your advice on the topic in
this forum. It just doesn't work.
We have to roll our own render loop to the point that I never even call
renderTraversals(). I made my own method that substitutes that method.
Of course, I don't have access to the barriers, so my viewer must be
single threaded.
John Argentieri
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20080618/b9dcd4b0/attachment.htm>
More information about the osg-users
mailing list