[osg-users] vpb

zzuxp at 163.com zzuxp at 163.com
Fri Jun 6 01:38:48 PDT 2008


 

Hello.
When I use VPB0.99,I find it (osgdem --xx 10 --yy 10 -d height.tif --xx 10 --yy 10 -t texture.tif -v 0.1 -l 6 -o peget.ive.) is also useful.But there are not thoes parameters.
I want to know how to use the new parmeters.When I use it,there are some errors:

F:\OSGDEM2.0\data>vpbmaster --build
Adding terrainTile
DataSet::_run() 0 0
started DataSet::createDestination(30)
completed DataSet::createDestination(30)
Error: no destination graph built, cannot proceed with build.
Total elapsed time = 0.002734

Can you tell me how to use???Thank you~~~~~



 
在2008-06-06,"Robert Osfield" <robert.osfield at gmail.com> 写道:
>Hi GuiYe,
>
>
>The vpbheightfieldmapping and vpbextrusion were tested beds for
>support for extruding shape files to generate buildings, now the
>support is in the core VPB I may remove this, so please just ignore
>them.
>
>vpbinfo does nothing useful right now, and may also be culled.
>
>Robert.
>
>2008/6/6 GuiYe :
>>
>>
>>   Hello.I have some question about the svn of VPB.
>>     vpbinfo is only used for getting the number of processors?And the
>> vpbextrusion is use for  putting two or more terrain models together?
>>
>>     When I use vpbheightfieldmapping,I can't find it's data.I also want to
>> know what the vpbheightfieldmapping is used for?
>>
>>   std::string modelFile("/home/ledocc/Work/VPB/data/lines.shp");
>>   std::string
>> heightFieldFile("/home/ledocc/Work/VPB/data/dtm_200m.tif.gdal");
>>
>>   Thanks!
>>
>> ________________________________
>> 两两来Win为中国
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>>
>>
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