[osg-users] [vtp] Segfault in VTP, but looks like OSG
Ben Discoe
ben at vterrain.org
Tue Jun 3 16:30:41 PDT 2008
Rick,
Is the problem specific to your exact platform? glutSimple runs fine elsewhere, including the Windows and Ubuntu boxes here.
The most likely explanation is that you have two copies of OSG on your system, compiling against the headers of one, linking against the other.
-Ben
> -----Original Message-----
> From: vtp at yahoogroups.com [mailto:vtp at yahoogroups.com] On Behalf Of
> rvinyard at cs.nmsu.edu
> Sent: Tuesday, June 03, 2008 6:40 AM
> To: osg-users at lists.openscenegraph.org
> Cc: vtp at yahoogroups.com
> Subject: [vtp] Segfault in VTP, but looks like OSG
>
> I'm having trouble with a segfault in VTP's glutsimple application, but it
> looks like the problem traces back into OSG. For reference, I'm using OSG
> 2.2.0 on Fedora 9, and VTP 080506.
>
> Here's a backtrace:
>
> ScopedLock OpenThreads/ScopedLock:31
> osg::Referenced::ref osg/Referenced:128
> osg::ref_ptr<osg::MatrixTransform>::operator= osg/ref_ptr:50
> vtTransform NodeOSG.cpp:1223
> ...
>
> [...]
>
> Anyone else encountered this? BTW, I tried OSG 2.4 and experienced the
> same behavior.
>
> Thanks,
>
> Rick
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