[osg-users] ATI GLSL bug regarding uniform arrays?
Christian Muschick
christian.muschick at gmail.com
Wed Jan 30 06:12:52 PST 2008
Mike Weiblen wrote:
> Hi,
>
> Agreed this is not for OSG to workaround.
> But rather than do without arrays, couldn't your app conditionally
> append the "[0]"?
> Not clear why this is a showstopper. Just curious.
You are right about this - anyway, my usage of arrays was triggering a
software fallback on some cards, so I implemented it differently and
didn't pursue this further.
regards
chris
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