[osg-users] Culling a osgCamera
Brian
osgscene at gmail.com
Mon Jan 21 11:13:37 PST 2008
Hi,
I using an osgCamera to render to a texture. I use this texture for a
reflection in my scene.
Is there a way to cull the camera. I don't want to waste CPU
cycles generating the reflection texture when the object isn't visible in
the scene.
Brian
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