[osg-users] Culling a osgCamera

Brian osgscene at gmail.com
Mon Jan 21 11:13:37 PST 2008


Hi,

I using an osgCamera to render to a texture.  I use this texture for a
reflection in my scene.

Is there a way to cull the camera.  I don't want to waste CPU
cycles generating the reflection texture when the object isn't visible in
the scene.

Brian
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