[osg-users] Adding nodes to the scene while the viewer is running

Guy guy at dvp.co.il
Sat Feb 16 20:51:39 PST 2008


Robert,
If it is possible to add objects while running, what is the purpose of
the realize function? I thought it initialize not only the camera. Is it
possible to add ANY object while running or there are some limitations
to this?

Thanks,
 Guy.

-----Original Message-----
From: osg-users-bounces at lists.openscenegraph.org
[mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Per
Rosengren
Sent: Saturday, February 16, 2008 11:32 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Adding nodes to the scene while the viewer is
running

Thank you! A small typo in my code resulted in that my geodes didn't get

any children. No wonder they weren't visible...

Robert Osfield wrote:
> Hi Per,
> 
> Is it simply that the new objects aren't in the current camera's view?
>  Try moving the camera around the scene.  Try pressing space bar to
> force the camera manipulator back to its home position.
> 
> Robert.
> 
> 2008/2/15 Per Rosengren <perrose at kth.se>:
>> I try to add Geoms to the scene of my running osgViewer::Viewer. If I
>> print all children of Viewer::getCamera(), the new nodes are there,
but
>> they are not visible in the viewer.
>> They are added to a Switch in the scene, and they are set to be
visible.
>>
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