[osg-users] Number of polygons in viewing frustum

Robert Osfield robert.osfield at gmail.com
Fri Feb 15 02:59:05 PST 2008


On Mon, Feb 4, 2008 at 4:23 PM, Shvartsman, Andrey
<ashvartsman at dcscorp.com> wrote:
> Is there a way to determine the number of polygons being rendered by the GPU in the current viewing frustum?

There is stats support built into osgUtil::SceneView/RenderStage that
allows you to collect polygon stats.  Currently these aren't displayed
by osgViewer's on screen stats though, one will be able to do it
programatically though.

Robert.


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