[osg-users] Displaying cables
Anders Backman
andersb at cs.umu.se
Mon Feb 4 21:51:30 PST 2008
I belive its XVid. Either use VLC Media player or download XVid codec,
depending on platform:
http://www.xvidmovies.com/codec/
/Anders
On Feb 5, 2008 12:41 AM, Netschke, Greg <greg_netschke at mentor.com> wrote:
> I'm interested but I cannot open the AVI. Is there a special CODEC that
> needs to be downloaded?
> thanks
>
> -----Original Message-----
> From: osg-users-bounces at lists.openscenegraph.org [mailto:
> osg-users-bounces at lists.openscenegraph.org] On Behalf Of Jean-Sébastien
> Guay
> Sent: Monday, February 04, 2008 12:18 PM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] Displaying cables
>
> Hello Anders,
> > I did something similar a while back.
> > http://www.vrlab.umu.se/research/colosseum3d/images/cables2.avi
>
> Wow, very nice!
>
> > Also I did not spend that much time on the calculation of texture
> > coordinates, which is as far as I know a fairly hard problem.
>
> We're pretty satisfied with just using the world-space distance between
> the two ends of a segment to determine the texture coordinates. It's not
> perfect but sufficient...
>
> > I was more or less drawing a skewed cylinder between the interpolated
> > points.
>
> That's what we're doing. Did you use OSG for your implementation? Care to
> share some details on how your geometry is being built?
>
> Thanks,
>
> J-S
>
> --
> ______________________________________________________
> Jean-Sebastien Guay jean-sebastien.guay at cm-labs.com
> http://www.cm-labs.com/
> http://whitestar02.webhop.org/
>
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--
________________________________________________________________
Anders Backman Email: andersb at cs.umu.se
HPC2N/VRlab Phone: +46 (0)90-786 9936
Umea university Cellular: +46 (0)70-392 64 67
S-901 87 UMEA SWEDEN Fax: +46 90-786 6126
http://www.cs.umu.se/~andersb
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