[osg-users] Virtual Planet Builder using different sized textures
Brian
osgscene at gmail.com
Fri Feb 1 06:37:03 PST 2008
Hi
I wrote a plugin that reads L3DT(www.bundysoft.com/*L3DT*/) heightfields.
It works nice when the texture and the heightfield are the same size, but
when I use a larger texture it tries to stretch the heightfield to that
size. Any ideas what I need to do?
Works
Heightfield 512x512 TerrainMap 512x512
Doesn't work tries to stretch the heightfield to 1024x1024
Heightfield 512x512 TerrainMap 1024x1024
Thanks
Brian
http://osgscenemaker.googlepages.com
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