[osg-users] Active stereo support in OSG?
Bob Huebert
huebert at arsc.edu
Wed Apr 23 17:24:55 PDT 2008
On Wed, 23 Apr 2008, Robert Osfield wrote:
> Hi Bob and J-S,
>
> The current stereo support assumes a powerwall setup, so while easy to
> use isn't that generic.
>
> For generic support one needs to manage things at a higher level - up
> in osgViewer as I've done with the spherical display support. My plan
> is to move stereo support entirely within osgViewer and with it
> provide the viewer configuration support required.
This is how I have imagined it would play out. I had opportunity to take a
peek at how it is done in the spherical display path, just wish I had one
of those nifty displays to work with :-)
When time comes, I will happily volunteer my lab to help flesh out support
for non-generic osgViewer applicaions. Unfortunatly, I cannot provide for
development of the needed code currently. There may be opportunity for
this to change as we thaw out and approach summer. :-)
As always, I am extremely appreciative of OSG and the wonderful community
it has attracted/enthralled/motivated/etc/etc/etc.
-bob
> On Wed, Apr 23, 2008 at 7:42 PM, Jean-Sébastien Guay
> <jean-sebastien.guay at cm-labs.com> wrote:
>> Hi Bob,
>>
>>
>> > My goal here is to create .cfg files that describe orientation of the
>> > display surfaces. I suppose env variables would work for simple cases,
>> > but I need to be able to put my displays into a non planar config -
>> > orthogonal surfaces.
>>
>> Hmmm, that would be interesting for us too, but in a different
>> project... We have a simulator which uses 4 screens (left, right, front,
>> top) all oriented toward the user, but not necessarily at 90 degree
>> angles or centered, and it also has a head tracker. This setup requires
>> asymmetric view frustums which are specified using physical measurements
>> (viewer position and screen corners), and the current code to do that is
>> kind of ugly and painful to look at, so if something like what you're
>> talking about could be used for that, it would be great.
>>
>> I hope you'll consider contributing what you come up with for inclusion
>> into OSG. Interesting stuff.
>>
>>
>>
>> J-S
>> --
>> ______________________________________________________
>> Jean-Sebastien Guay jean-sebastien.guay at cm-labs.com
>> http://www.cm-labs.com/
>> http://whitestar02.webhop.org/
>> _______________________________________________
>> osg-users mailing list
>> osg-users at lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
> _______________________________________________
> osg-users mailing list
> osg-users at lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
More information about the osg-users
mailing list