[osg-users] Problem with multi monitor with NVIDIA card
Björn Blissing
bjorn.blissing at vti.se
Thu Apr 3 06:07:28 PDT 2008
Yep. It works perfectly when appending the --SingleThreaded argument.
/Björn
> -----Ursprungligt meddelande-----
> Från: osg-users-bounces at lists.openscenegraph.org
> [mailto:osg-users-bounces at lists.openscenegraph.org] För
> Wojciech Lewandowski
> Skickat: den 3 april 2008 14:32
> Till: OpenSceneGraph Users
> Ämne: Re: [osg-users] Problem with multi monitor with NVIDIA card
>
> Hi,
>
> Thats the problem I described yesterday as "complete garbage"
> in my NVIDIA / Windows / multi monitor / mulit threaded post.
> Will not appear in single screen mode or single threaded. Run
> examples with --SingleThreaded option to test it. All recent
> 169.xx and 174.47 show the same issue.
>
> Cheers,
> Wojtek
>
>
> ----- Original Message -----
> From: "Björn Blissing" <bjorn.blissing at vti.se>
> To: <osg-users at lists.openscenegraph.org>
> Sent: Thursday, April 03, 2008 1:12 PM
> Subject: [osg-users] Problem with multi monitor with NVIDIA card
>
>
> I recently got the SVN release of OSG 2.3.7. When I compile
> and run the
> examples in single monitor mode they all work fine. But when
> I go to multi
> monitor mode some of them look really wierd. I have attached
> a picture of
> how this artifact looks like (In this case the
> osgKeyboardMouse example, but
> all looks pretty much the same).
>
> I run these examples on a Windows XP computer with a Inter
> Core 2 Duo CPU
> and 4GB ram and a NVIDIA GeForce 8800 GTX card running
> forceware 169.21
> drivers. I have tried to change the multi monitor GPU
> acceleration setting
> to compability mode without any success (although it works if
> I set this to
> SingleScreenPerformance mode but then I only get the image on
> one of my
> screens).
>
> Is this a known NVIDIA error? Are there any known workarounds?
>
> Examples tested in multi monitor configuration (all work in
> single monitor
> configuration):
> osgAnimate - Wierd
> osgAutoTransform - OK
> osgBillboard - Ok
> osgBlendEquation - Wierd
> osgCallback - Wierd
> osgClip - Wierd
> osgCubeMap - Wierd
> osgDelaunay - Ok
> osgDepthPartition - Ok
> osgDistortion - Ok
> osgFadeText - Ok
> osgForest - Wierd
> osgFxBrowser - Ok
> osgGeometry - Wierd
> osgGeometryShaders - Ok
> osgHangglide - Wierd
> osgHud - Wierd
> osgKeyboard - Ok
> osgKeyboardMouse - Wierd
> osgLight - Wierd
>
> /Björn
> <<wierd1.jpg>>
>
>
>
>
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