[osg-users] OperationsThread(OSG 2.0) example

Rahul Srivastava rahul at darshan3d.com
Wed Apr 2 10:23:32 PDT 2008


Hi Robert,

Yes there was something wrong with my libraries. :(

I tried on another system and it worked. Thanks.

-- 
Rahul Srivastava,
Member of Technical Staff,
Visualization Experts Limited.
www.vizexperts.com
+91-98738-85880 (M)



Robert Osfield wrote:
> HI Rahul,
>
> On Wed, Apr 2, 2008 at 12:15 PM, Rahul Srivastava <rahul at darshan3d.com> wrote:
>   
>>  Thanks for the reply. Actually I want to use OperationsThread to execute
>>  an operation without using the graphics context. In the code snippet
>>  that I sent you, when I use a debugger to step into the "t->add(...)"
>>  call, it actually steps into OperationsThread::run(...), where it
>>  blocks.  Can you tell me why is it stepping into run(...) when I'm
>>  calling add(...)?
>>     
>
> Well there must be something wrong with your debugger then because
> OperationsThread::add() don't con't a call to run().
>
> Since you are reporting something that should be impossible it's kinda
> hard for me to help.
>
> Robert.
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>   


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