[osg-users] OperationsThread(OSG 2.0) example

Robert Osfield robert.osfield at gmail.com
Wed Apr 2 04:45:22 PDT 2008


HI Rahul,

On Wed, Apr 2, 2008 at 12:15 PM, Rahul Srivastava <rahul at darshan3d.com> wrote:
>  Thanks for the reply. Actually I want to use OperationsThread to execute
>  an operation without using the graphics context. In the code snippet
>  that I sent you, when I use a debugger to step into the "t->add(...)"
>  call, it actually steps into OperationsThread::run(...), where it
>  blocks.  Can you tell me why is it stepping into run(...) when I'm
>  calling add(...)?

Well there must be something wrong with your debugger then because
OperationsThread::add() don't con't a call to run().

Since you are reporting something that should be impossible it's kinda
hard for me to help.

Robert.


More information about the osg-users mailing list