[osg-users] OperationsThread(OSG 2.0) example
Robert Osfield
robert.osfield at gmail.com
Wed Apr 2 04:45:22 PDT 2008
HI Rahul,
On Wed, Apr 2, 2008 at 12:15 PM, Rahul Srivastava <rahul at darshan3d.com> wrote:
> Thanks for the reply. Actually I want to use OperationsThread to execute
> an operation without using the graphics context. In the code snippet
> that I sent you, when I use a debugger to step into the "t->add(...)"
> call, it actually steps into OperationsThread::run(...), where it
> blocks. Can you tell me why is it stepping into run(...) when I'm
> calling add(...)?
Well there must be something wrong with your debugger then because
OperationsThread::add() don't con't a call to run().
Since you are reporting something that should be impossible it's kinda
hard for me to help.
Robert.
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